Hello everyone, you might remember a while back I tried my hand at making my own 1:18 scale wargame using my joe action figures.
well, apparently there is at least one guy out there that could make it work. GIJac has posted on his blog rules for using joe figures to fight out skirmish level battles. Head on over to GIJac to see for yourself.
Not only has he made a complete set of rules, he is hosting a contest with cash prizes to promote them and his blog. He is giving prizes for best squad, best battlefield, and best in game shot!
Monday, June 4, 2012
Monday, May 28, 2012
Armies of Adepticon
It occurs to me I never posted what few pictures I have from Adepticon. While I did not take many pictures, I did manage to snap a few shots of the armies from the tables around me during the time painting was being judged.
Enjoy the following and for Segnett's more extensive coverage, please visit Spruehammer.
Enjoy the following and for Segnett's more extensive coverage, please visit Spruehammer.
Wednesday, May 23, 2012
Army Spotlight: Custom Space Wolf/ Chaos Army
HQ:
Wolf Lord on thunderwolf w/wolf claw and storm shield
Runepriest / Sorcerer
Elite:
Dreadnought w/twin linked autocannon
Dreadnought w/twin linked autocannon
Dreadnought w/twin linked autocannon
Troops:
5 x grey hunters (or CSM, etc.) w/flamer
5 x grey hunters (or CSM, etc.) w/flamer
5 x grey hunters (or CSM, etc.) w/flamer
5 x grey hunters (or CSM, etc.) w/flamer
Transports
Razorback with custom Lascannon, twinlinked plasma turret
Razorback with custom Lascannon, twinlinked plasma turret
Razorback with custom Lascannon, twinlinked plasma turret
Razorback with custom Lascannon, twinlinked plasma turret
Fast Attack:
5 x Thunderwolf Cavalry (they're all equipped differently for wound allocation)
10 x Fenrisian Wolves
Heavy:
4 x Long Fangs w/missile launchers, 1 x Sergeant
Predator with Twin linked autocannon and las cannon sponsons
Here are a few more shots of this amazing army:
Saturday, April 14, 2012
Dark Future Games, Adepticon Alcohol contest!
Its that time of year again, Adepticon! For at least the second year, the guys over at Dark Future are offering up a chance at a battleforce in exchange for booze....a tribute to the dark powers, themselves.
One for my Homies lost to Chaos!
Good luck, guys, I hope to run into you again this year.
One for my Homies lost to Chaos!
Good luck, guys, I hope to run into you again this year.
Wednesday, April 4, 2012
Independent Characters Adepticon Coverage!
IC Press Release:
The Independent Characters are once again proud to bring you the excitement of the finals for The 2012 Adepticon Warhammer 40k Championships live and in streaming video!In the time-tested tradition of sportscasters everywhere, The Independent Characters will be providing coverage of the final table, and the games leading up to that table, from multiple camera angles as well as in depth explanations of the final missions/objectives, live commentary of each round with expert analysis of the tactics involved, and post-game interviews with the winner and runner-up.This year we are bringing a large number of improvements to the coverage we provided last year. Not only is the system is more stable than last year, but we also have the ability to have audio of the games as they unfold.We are extremely excited to bring the action and excitement of the Adepticon Warhammer 40K Championships to all those in the community that cannot attend in person.Leading up to Adepticon itself, you can listen to The Independent Characters as they discuss upcoming coverage preparations, as well as news and information regarding the Warhammer 40k Championships.CLICK HERE for more information about The Independent Characters.You will be able to watch the event live here:http://www.ustream.tv/channel/the-independent-characters
Saturday, February 11, 2012
The scarab Farm is finally ready!
A few weeks ago, I started working on scarabs. I was using a push mold method originally intended by the great blogfather to be used on the new style scarabs, but I was able to use it on the classic raider style. This was excellent. I then had the opportunity to make casts of my objective markers to use as bases. As much as I enjoy the markers, they were mostly for mounting the scarabs, which I wanted to have a swarm feel, so either stacked up on bases, or flying around. After a marathon hobby week, while entertaining two kids under 4, I have finished them. Here is a quick overview of the process:
- step 1: scarabs are painted silver, incidentally making them look more like production scarabs.
- Step 2: Light Black Wash
Step 3: Attach to bases(insanely time consuming)
Step 4: groovy black sand
Step 5: Consume!
Ok, those are pretty quick and dirty pictures. I plan to have a more complete work up after their first tournament, The Battle For Stones River. I did use all three squads of scarabs in the above photos to assure everyone all of them are complete.
Saturday, February 4, 2012
Edge Highlighting for slackers
First of all, I love DakkaDakka. I read posts there quite often, and try to emulate techniques shown. When I came across this article on edge highlighting, I thought it looked pretty simple. However, the more I tried it, the more I just could not seem to nail it down. I think it might be the "2 shades lighter" part. Of course, in my mind, I had already done all the edge highlighting for my army....so not being able to do it in person was a bummer.
However, today, messing with my airbrush it occured to me that adding white might be a good substitute for this, and since I base all my models white...and I have an airbrush....
However, today, messing with my airbrush it occured to me that adding white might be a good substitute for this, and since I base all my models white...and I have an airbrush....
I basically used a white primer for the base, then hit these guys with blue(the color I've picked for their helmets, obviously) and before it could dry, I hit it from a distance with the airbrush on full power. The curves seem to catch the air flow just right and the paint on them is pushed just a bit thinner, giving a look similar to edge highlighting that I am very happy with.
Now...if the airbrush would just paint eyes...
Progress on Hobby Challenge!
So the guys over at the IC have this challenge going. Basically, you paint up an 1850 army(with sideboard of 400 pts) by Adepticon and they give you a chance to win glamorous prizes.
I have stalled out on mine and not made any progress since September. Today, I added glorious orange to my grey grey knight to make them not so grey orange knights:
I have stalled out on mine and not made any progress since September. Today, I added glorious orange to my grey grey knight to make them not so grey orange knights:
Friday, February 3, 2012
Scarab project is ready for paint(all 93 of them!).
Hello all,
Just a quick update to my scarab project. I worked tirelessly at the forge all weekend and got my scarabs about 60% finished, but had a change up in the process mid way. I had been making my own objective markers for use in adepticon and as they were on 40mm bases and the scarabs were on 40mm bases, it occured to me that I might as well just base them all the same.
My idea for the objectives was to be a very simple matter, just a symbol. I was delighted to learn that the serpent is a big deal in the Egyptian mythology, and thus Necron, and I just happend to have the perfect idea for a base.
Just a quick update to my scarab project. I worked tirelessly at the forge all weekend and got my scarabs about 60% finished, but had a change up in the process mid way. I had been making my own objective markers for use in adepticon and as they were on 40mm bases and the scarabs were on 40mm bases, it occured to me that I might as well just base them all the same.
My idea for the objectives was to be a very simple matter, just a symbol. I was delighted to learn that the serpent is a big deal in the Egyptian mythology, and thus Necron, and I just happend to have the perfect idea for a base.
This was a pretty easy set for me, I had plenty of the symbols floating around in my toy box. I carefully trimmed a few and applied them to a base, filled in the gaps(only a bit, I don't want smooth edges) with Elmers and off to the silicone bakery.
As I've shown before with my scarabs, they are one sided push molds like Ron demonstrated, so they generally have no detail on the bottoms. However, since I used high strength silicone instead of green stuff, I was able to cheat a little and get the appearance of a complete copy.
To keep the general aesthetic of the new scarab bases, I elected to 'float' my scarabs over the bases using paperclips cut into tiny lengths. The guys shown below are prototypes, as I plan to completely paint both halves before final assembly.
Anyway, that is where I'm at on that. I'm glad to be able to make enough scarabs for the farm and still continue with my classic necron raider army. I will be posting pictures of my force as it grows as well as showcasing its current incarnation, so please check back.
Thursday, January 26, 2012
Forgeworld scarabs!
Ok...I like them...sadly, I've already made enough of my older no longer made scarabs, :(
Forge World Scarabs
Forge World Scarabs
Monday, January 23, 2012
Waiting for Dreads on XBL.
As we all know, on January 24th, THQ is going all out with its space marine game and adding dreads.
I for one can not wait.
THQ Announcement:
AGOURA HILLS, Calif. Jan 18, 2012 – THQ Inc. today announced the second downloadable content pack for Warhammer 40,000: Space Marine is scheduled to release for the Xbox 360 video game and entertainment system from Microsoft, Playstation®3 computer entertainment system, and Windows PC on 24th January (US) / 25th January (EU).
The premium add-on pack called The Dreadnought, adds a new multiplayer mode called Dreadnought Assault where both teams battle to capture a central location on the map and the winners spawn a player controlled Dreadnought. The Dreadnought is armed with an Assault Cannon / Auto Cannon, a Meltagun and a Power Fist / Power Claw and must capture points across the map to score points for their team. Once the Dreadnought is destroyed a new spawn point will appear.
The Dreadnought DLC also includes three new multiplayer maps Desolation, Dome Mechanicus and Chem Refinery, as well as new achievements / trophies and has a suggested cost of 800 Microsoft Points / US$9.99.
In addition to the premium add-on content all players of Space Marine will receive a new multiplayer Capture and Control Mode for free. Playable on all the game’s multiplayer maps, this team based mode challenges players to capture and defend locations around the map to score points.
Jim Huntley, Vice President of Global Brand Management commented, “Fans of Space Marine have been asking for vehicles for a while so we are delighted to be bringing the iconic Dreadnought and Chaos Dreadnought to consoles for the first time in this DLC content.”
Alongside this add-on content THQ will be releasing two new player skins for sale on the Xbox LIVE® online entertainment network, Playstation® Network and STEAM. Players will be able to purchase unique Iron Hands and Death Guard skin packs for a suggested price of 240 Microsoft Points / US$2.99 each.
The Space Marine DLC content is scheduled to be available to purchase on Xbox 360, Playstation®3 and Windows PC on 25th January(US) / 25th January (EU).
I for one can not wait.
THQ Announcement:
AGOURA HILLS, Calif. Jan 18, 2012 – THQ Inc. today announced the second downloadable content pack for Warhammer 40,000: Space Marine is scheduled to release for the Xbox 360 video game and entertainment system from Microsoft, Playstation®3 computer entertainment system, and Windows PC on 24th January (US) / 25th January (EU).
The premium add-on pack called The Dreadnought, adds a new multiplayer mode called Dreadnought Assault where both teams battle to capture a central location on the map and the winners spawn a player controlled Dreadnought. The Dreadnought is armed with an Assault Cannon / Auto Cannon, a Meltagun and a Power Fist / Power Claw and must capture points across the map to score points for their team. Once the Dreadnought is destroyed a new spawn point will appear.
The Dreadnought DLC also includes three new multiplayer maps Desolation, Dome Mechanicus and Chem Refinery, as well as new achievements / trophies and has a suggested cost of 800 Microsoft Points / US$9.99.
In addition to the premium add-on content all players of Space Marine will receive a new multiplayer Capture and Control Mode for free. Playable on all the game’s multiplayer maps, this team based mode challenges players to capture and defend locations around the map to score points.
Jim Huntley, Vice President of Global Brand Management commented, “Fans of Space Marine have been asking for vehicles for a while so we are delighted to be bringing the iconic Dreadnought and Chaos Dreadnought to consoles for the first time in this DLC content.”
Alongside this add-on content THQ will be releasing two new player skins for sale on the Xbox LIVE® online entertainment network, Playstation® Network and STEAM. Players will be able to purchase unique Iron Hands and Death Guard skin packs for a suggested price of 240 Microsoft Points / US$2.99 each.
The Space Marine DLC content is scheduled to be available to purchase on Xbox 360, Playstation®3 and Windows PC on 25th January(US) / 25th January (EU).
Sunday, January 22, 2012
Attempting a scarab factory so I can play scarab farm!
Hello everyone. I must confess, I was really sweating playing my Necrons under the current edition codex....I love these guys, but it seems I would not be able to get models to play the way I wanted.
You see, I have a fun Necron army....a classic all metal raider army. Luckily, I came across Fritz who was also playing and this lead me to From The Warp. Ron had a very cool idea to do scarab bases in line with the way Forgeworld had their ripper bases. That is all well and good, but I use slightly larger scarabs. So, I had to adapt...
You see, I have a fun Necron army....a classic all metal raider army. Luckily, I came across Fritz who was also playing and this lead me to From The Warp. Ron had a very cool idea to do scarab bases in line with the way Forgeworld had their ripper bases. That is all well and good, but I use slightly larger scarabs. So, I had to adapt...
Predictions based in nothing more than madness
![]() |
| Carnac the Magnificent. by Victor McCay |
So one thing I've noticed, among the blogs I read, is the scatter shot prediction method.. Basically, you have a list of hugely crazy predictions and when one is right you seize on that one to back up your future crazy predictions.
Now, generally, I see people taking predictions from noteworthy sources(such as the TEW with their necron leak), changing just a bit and then claiming you were right.
Now, with that in mind, I think I'm going to start my own predictions and please feel free to add your own.
Lets start with an easy one, sixth ed boxed set!
A lot of people have argued you can not have a boxed game without space marines, and while that has been the case, my wild speculation for the sixth ed box will be : Tzneetch marines vs eldar, black library battle...and optional tie to the black library books,
Oh come on, we know chaos is coming and including them in the 6th ed would allow the company to drop the boxset that much faster...and eldar...sheesh, they'd be ok in there. Besides, ahriman vs eldrad would be epic.
Next stop 6th ed rules: I'm gonna predict more models used per game....and models that have not sold well will be great in the new edition....snarky and cynical, perhaps, but I need at least one prediction to come to fruition so I can back up my other wilder ones,
Anyone else wanna play?
Subscribe to:
Posts (Atom)
























